![]() ![]() Largely unscathed, except a few cuts and bruises. Nuclear war had devastated Australiaīut thanks to copious amounts of luck and a fallout shelter, you had got out Up from the cold, hard floor of the small shack you had been using for shelter.ĭust particles danced in the beams of sunlight that warmed your face and seeped Your bones creaked and cracked as you stood Your old hunting rifle over your shoulder, kicked dirt onto the small fire thatįlickered and spat embers onto what used to be your clothes but was now just Food, ammunitionĪnd supplies were running low, you let out a deep sigh as you played with your Started to fog up as your breathing became deep and laboured. You should also make sure to keep some backup higher-damage weapons handy to equip any new dwellers. ![]() Only salvage or sell low-damage weapons when you've equipped all of your dwellers. These weapons can help prepare your dwellers for vault incidents and attacks. You may be tempted to scrap and sell weapons that your explorers aren't using, but you'll find better use out of them by equipping your vault dwellers. Use Spare Weapons to Equip All of Your Dwellers You should also make sure that you have enough dwellers to utilize these extra rooms, otherwise they're a waste. Rather focus on expanding when you have enough electricity capacity. Don't Expand Your Vault Too QuicklyĮach new room in your vault consumes extra electricity, so you don't want to needlessly add rooms that you're unable to use just because you've unlocked them. To keep everything aligned, leave room for future expansions and build downwards instead of sideways if you need to add a new type of room.
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